Anger Foot V1.46 (2026)
The "Golden Calf" boss fight has also been tweaked. The hitbox for the exploding barrels has been widened by 8%. You no longer have to pixel-hunt; you just have to aim generally in the direction of "away." On the technical side, v1.46 patches the memory leak that occurred when you died 50+ times on the same level (a common occurrence for casual players like this writer). The game now runs at a buttery 144 FPS on Steam Deck, provided you turn the shadows to "Medium."
The bathroom door has been kicked off its hinges. Again.
The developers have tweaked the "stun lock" frames. When you blast through a door at mach speed, the half-second of slow-motion now syncs perfectly with the bass drop of the background drum-and-bass track. Patch notes mention "improved ragdoll persistence"—which is developer-speak for "enemies now bounce off walls twice before they stop moving."
Load times between the apartment hub world and the levels have been slashed by nearly half. You go from respawn to rage in under 1.2 seconds. If you beat Anger Foot at launch, v1.46 is a victory lap . The game feels tighter, meaner, and funnier. The new animation for the "Door Slam" execution is worth the download alone. Anger Foot v1.46
If you’ve been sleeping on Anger Foot —the neon-soaked, B-movie fever dream from Free Lives (the devs behind Broforce ) and Devolver Digital—version 1.46 is your wake-up call. And that alarm clock? It’s a size-12 sneaker slamming into a skull.
You’ll also notice that destructible objects (trash cans, potted plants, rival gang members’ dignity) have 15% more particle scatter. It’s unnecessary. It’s glorious. A quiet hero of v1.46 is the AI pathfinding in the Shit Town Sewers level. Previously, enemies would get stuck doing a weird shuffle-dance against a pipe. Now, the AI has learned object permanence. They will chase you through the knee-deep water with the cold, dead-eyed determination of a shark.
9 angry feet out of 10.
For the uninitiated, Anger Foot is a first-person punch-kicker. You play a silent, green, rage-filled... thing whose only solution to gentrification, crime, and traffic is to kick a door so hard that physics gives up. Version 1.46 isn’t a massive content expansion; it’s a . Here’s what’s shaking (and breaking) in the latest build. The Kick Feel: From "Thud" to "Crunch" The headline for v1.46 is haptic and audio rework . In earlier versions, kicking a bad guy felt great. Now? It feels visceral .
Go on. Kick the door. The noise complaints can wait.
Anger Foot v1.46 is available now on PC (Steam) and is verified for Steam Deck. The "Golden Calf" boss fight has also been tweaked
Furthermore, the weapon skin no longer clips through the player model during the reload animation. This was a bug that haunted the speedrunning community for three weeks. It is now dead. Weapon Rebalancing: The Foot is Mightier Version 1.46 introduces a quiet but brutal rebalance of the "Traffic Cone" power-up. Previously underpowered, the Cone now offers 360-degree deflection on kicks for 2.5 seconds. This turns your character into a raging, blurry hazard cone of death.
If you haven't played it yet: It’s Hotline Miami meets Tony Hawk’s Pro Skater , except your skateboard is a leg and your trick is felony assault.




