
Part of our INSYDIUM Fused Collection, X-Particles is a fully-featured advanced particle and VFX system for Maxon’s Cinema 4D. Its unique rule system of Questions and Actions enables complete control over particle simulations.
(She turns away from the mirror, finally looking at the person behind the camera—or the reader, or the audience.)
You know what they don’t tell you when you’re twenty-two and you’ve just been cast as the girlfriend? They don’t tell you that your face is a map, and one day, the producers are going to look at that map and decide the territory is no longer valuable. They don't say "you're too old." They say "there's no part for a woman of experience in this coming-of-age story." Or "the love interest needs to feel discoverable ." Discoverable. As if at forty-five I’m the lost city of Atlantis. Interesting to historians, but not for a weekend getaway.
I don’t play the "wise mother" anymore. I fired that archetype. I don’t play the "cougar" or the "sad divorcee" or the "comic relief best friend who talks about her hot yoga instructor."
(She takes a deep breath. Her voice hardens, but remains elegant.) Cazador de milfs otro mundo - Pack 01 -MEDIAFIRE-
This one? By the mouth. That’s not age. That’s the silence. The twenty years I spent being told to "smile less" and "speak lower" and "stand behind him, just there, just out of focus."
The Close-Up Character: MARINA (50s-60s). A celebrated actress who has successfully transitioned from "ingenue" to "character lead," but is facing a new, quiet battle. Setting: The makeup chair on a film set. Early call time. The chair faces a mirror surrounded by bare bulbs.
We are not your character actors. We are not your "elderly" at sixty. We are not your nostalgia act. (She turns away from the mirror, finally looking
Leave it. I want to see the geography today.
We are the third act. And in a great film, the third act isn't the ending. It's the climax .
(A soft, wry smile) Don’t worry, darling. I’m not counting the lines. I’m reading them. As if at forty-five I’m the lost city of Atlantis
End of Piece.
Now. Are we going to shoot this scene, or are you going to keep asking me how I "stay so relevant"? I stay relevant by being undeniable. Hit "record."
(She turns away from the mirror, finally looking at the person behind the camera—or the reader, or the audience.)
You know what they don’t tell you when you’re twenty-two and you’ve just been cast as the girlfriend? They don’t tell you that your face is a map, and one day, the producers are going to look at that map and decide the territory is no longer valuable. They don't say "you're too old." They say "there's no part for a woman of experience in this coming-of-age story." Or "the love interest needs to feel discoverable ." Discoverable. As if at forty-five I’m the lost city of Atlantis. Interesting to historians, but not for a weekend getaway.
I don’t play the "wise mother" anymore. I fired that archetype. I don’t play the "cougar" or the "sad divorcee" or the "comic relief best friend who talks about her hot yoga instructor."
(She takes a deep breath. Her voice hardens, but remains elegant.)
This one? By the mouth. That’s not age. That’s the silence. The twenty years I spent being told to "smile less" and "speak lower" and "stand behind him, just there, just out of focus."
The Close-Up Character: MARINA (50s-60s). A celebrated actress who has successfully transitioned from "ingenue" to "character lead," but is facing a new, quiet battle. Setting: The makeup chair on a film set. Early call time. The chair faces a mirror surrounded by bare bulbs.
We are not your character actors. We are not your "elderly" at sixty. We are not your nostalgia act.
Leave it. I want to see the geography today.
We are the third act. And in a great film, the third act isn't the ending. It's the climax .
(A soft, wry smile) Don’t worry, darling. I’m not counting the lines. I’m reading them.
End of Piece.
Now. Are we going to shoot this scene, or are you going to keep asking me how I "stay so relevant"? I stay relevant by being undeniable. Hit "record."
xpScatter enables you to scatter your objects over multiple scene geometry, from splines to parametric objects all at the same time.
The topology tab will enable you to distribute your scatter on landscape slope, height, and curvature to create realistic ecosystems.
Animate your growth by using textures, X-Particles modifiers, and Mograph effectors.
Use multiple display modes for fast viewport performance. You can even restrict the scatter of objects to within the camera field of vision for optimal efficiency.
Our time and custom spline retiming option give you fine control over playback. The new cache layers in xpCache enables you to lock and unlock to re-cache objects in your scene.

X-Particles is built seamlessly into Cinema 4D like it is part of the application. It’s compatible with the existing particle modifiers, object deformers, Mograph effectors, Hair module, native Thinking Particles, and works with the dynamics system in R14 and later.
If you know how to use the Mograph module, you already know how to use X-Particles, it's that easy.
X-Particles has the most advanced particle rendering solution on the market. It enables you to render particles, splines, smoke and fire, all within the Cinema 4D renderer. Included are a range of shaders for sprites, particle wet maps and skinning colors. You can even use sound to texture your objects.
Perfectly partnered with INSYDIUM’s Cycles 4D and also compatible with the following: