hookLocation: jmp DeepFeature nop returnHere: // Restore original code db originalBytes
// Apply hook 0xGameLoopAddress: jmp hookLocation nop Cheat Engine Idle Skilling
ptrSouls: dd 0xABCDEF00 // Replace with your souls pointer [ptrCoins] test eax
ptrGems: dd 0x87654321 // Replace with your gems pointer eax jz @f mov eax
DeepFeature: // Read current coin value mov eax, [ptrCoins] test eax, eax jz @f mov eax, [eax+04] // Offset to coin value mov [someAddress], eax
currencyAOB: jmp newmem returnhere: originalcode: mov [edi+10], eax // ... rest of original code
I'll help you create a for Idle Skilling in Cheat Engine. Deep Features allow you to find values that change based on game logic even if the direct memory address changes.