cm 01 02 save game editor

02 Save Game Editor | Cm 01

def find_player_offset(self, player_id): # Player records start at offset 0x2A34 (example) base = 0x2A34 record_len = 108 return base + (player_id * record_len)

def fix_checksum(self): # Simple XOR of bytes 0..len-3, store at len-2 checksum = 0 for b in self.data[:-2]: checksum ^= b self.data[-2] = (checksum & 0xFF) self.data[-1] = ((checksum >> 8) & 0xFF) cm 01 02 save game editor

def save(self): self.fix_checksum() with open("edited_" + self.filename, "wb") as f: f.write(self.data) Note: Offsets and checksum method are illustrative; real format requires deep RE. | Modification | Expected Result | Observed Result | |--------------|----------------|------------------| | Increase CA from 120 to 180 | Player performs better | Works (after 3 matches in-game) | | Set club transfer budget to £999M | Budget shows correctly | Works, but inflation possible | | Remove injury (byte 0x07 → 0x00) | Player available next match | Works instantly | cm 01 02 save game editor

def set_player_ability(self, player_id, ca, pa): off = self.find_player_offset(player_id) # CA at +46, PA at +47 (hypothetical offsets) self.data[off + 46] = ca self.data[off + 47] = pa cm 01 02 save game editor