Back to Basics: Modding Skyrim SE (v1.5.97) with the Creation Kit
Happy modding, time travelers. Warning: Do not try to open a 1.6.640 (AE) plugin in this CK. You will break it.
If you are reading this, chances are you have done one of two things: either you stubbornly refused to let Steam update your Skyrim Special Edition past November 2019, or you recently used the "Downgrade Patcher" to roll back to the legendary .
Why live in the past? Simple: Version 1.5.97 is still the golden standard for .NET Script Framework, Custom Skills, and a library of mods that never made the jump to AE (Anniversary Edition). But to make mods for this specific version, you need the right tools.
[Current Date] Category: Modding Guides
Here is how to get the working flawlessly for Skyrim SE v1.5.97. The Problem: Auto-Updates If you launch the standard Creation Kit from Steam or the Bethesda Launcher, it will immediately try to update itself to the latest AE standard (which targets version 1.6.640+). If you open a 1.5.97 plugin with the new CK, you risk form version corruption.
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