// Infinite Items (first slot quantity = 99) patch=1,EE,10AB3080,extended,00000063
// Max Experience (level up instantly) patch=1,EE,20AB3040,extended,0098967F
// Max Bits (money) patch=1,EE,20AB302C,extended,0098967F
// Infinite Digivolution Gauge patch=1,EE,20AB3058,extended,4479C000
// Unlock All Digimon (Agumon, Veemon, Guilmon, etc.) patch=1,EE,40AB3F00,extended,00070001 patch=1,EE,00000001,extended,00000000
// Max Stats (Attack, Defense, etc. — all at 999) patch=1,EE,40AB3050,extended,00040001 patch=1,EE,000003E7,extended,00000000
I’ll assume you’re using and have the game’s CRC (e.g., 9C9FAF52 for NTSC-U) to name the .pnach file. 📁 File name example 9C9FAF52.pnach (for USA version) C41A8AFD.pnach (for PAL version) 🔧 Common working codes (NTSC-U) // Infinite HP patch=1,EE,20AB3034,extended,0001869F // Infinite MP patch=1,EE,20AB3038,extended,0001869F
// Always Have All Weapons/Equipment patch=1,EE,40AB3100,extended,00200001 patch=1,EE,FFFFFFFF,extended,00000000