Fe Map Cover Script -

init() if (!this.map) console.error('MapCover: No map instance provided.'); return;

toggleCover() this.enabled = !this.enabled; if (this.enabled) this.addCover(); else this.removeCover(); FE Map Cover Script

refreshOnViewChange() // Call this on map zoom/pan to keep cover full-screen if (this.enabled && this.coverLayer) this.addCover(); init() if (

// Listen to map move/zoom map.on('moveend', () => myMapCover.refreshOnViewChange()); map.on('zoomend', () => myMapCover.refreshOnViewChange()); toggleCover() this.enabled = !this.enabled

I’ve written this as a you can drop into any map project. FE Map Cover Script /** * FE Map Cover Script * Adds a dynamic, semi-transparent overlay cover on a map. * Useful for: spotlight effects, tutorial masking, region focus, or fog-of-war. */ class MapCover { constructor(mapInstance, options = {})

); return found;

updateCoverColor(newColor) this.color = newColor; if (this.coverLayer && this.coverLayer.setStyle) this.coverLayer.setStyle( fillColor: this.color );