But if you really want to understand a Shinobido player, don’t ask them about their kill count. Don’t ask about the ending they got. Ask to see their memory card.
Acquire designed the game’s faction system (Lord Goh, Lord Akame, Lord Botan) to be volatile. If your loyalty rating with a lord dropped to absolute zero and you had stolen a legendary item from their castle, the game would occasionally scramble your mission log on the next load. It didn't delete the save. It just... shuffled things. A completed mission would show as failed. A dead character would appear alive in the village. shinobido way of the ninja save data
Look at the timestamps on a long-term Shinobido save. You will notice a pattern: three saves in rapid succession, then a 45-minute gap, then a final save. But if you really want to understand a
But veterans know the truth. It wasn’t a bug. It was a feature. Acquire designed the game’s faction system (Lord Goh,