Sweet, slightly melancholic. 4. Kotonoha Katsura Ending Conditions: High Kotonoha affection; avoid making her jealous (no Sekai involvement); choose to meet her at school or the pier.
Melancholic, neutral. 10. True End (PS Vita Exclusive – “Shiny Days” Route) Conditions: Complete all other endings on PS Vita version; choose special options that unlock after.
Makoto and Sekai become an official couple. She is less manipulative here than in School Days . Ends with a promise for the future.
Comedy, fanservice. 7. Bad Ending – Yandere Kotonoha Conditions: Cheat on Kotonoha openly; choose other girls repeatedly; trigger her jealousy events. shiny days all endings
Makoto stays faithful to Kotonoha. She becomes more confident. The ending is a direct parallel to her good ending in School Days – no tragedy.
Pure love, healing. 5. Sekai Saionji Ending Conditions: High Sekai affection; befriend but don’t romance Kotonoha; choose Sekai during the festival.
Makoto sincerely dates Kokoro. They confess at the seaside. Epilogue shows them as a couple, with Kokoro becoming more open and less tsundere. Sweet, slightly melancholic
Here’s a structured report on all the endings in Shiny Days (the 2012 visual novel by Overflow / 0verflow, part of the School Days franchise). Game: Shiny Days (JP: シャイニーデイズ) Developer: Overflow / 0verflow Release: 2012 (PC), 2016 (PS Vita) Type: Eroge / Visual novel Relation: Parallel story to Summer Days , focusing on a different route and new characters. Endings Overview Shiny Days features multiple endings determined by player choices (affection points, event triggers, relationship flags). Endings are grouped by the main heroine the protagonist (Makoto Ito) ends up with, plus special bad endings and harem/violent conclusions. Note: Unlike School Days , this game has no "Nice Boat" murder ending (though some bad endings are dark). It focuses more on romance/comedy with occasional yandere or tragic turns. 1. Kokoro Kikura Ending (True/Cannon-ish) Conditions: High affection with Kokoro; choose her during key swimsuit shopping and festival events; avoid making other girls jealous.
Makoto ends summer with no girlfriend. He watches fireworks alone. The girls pair off with other guys (offscreen).
Sekai reveals she recorded their intimate moments and threatens to expose him. Makoto’s social life is ruined. No physical violence, but social death. Melancholic, neutral
Psychological horror, no gore. 8. Bad Ending – Sekai’s Revenge Conditions: Promise Sekai something serious, then publicly choose another girl (especially Kokoro or Kotonoha).
All five girls agree to share Makoto (comically). The ending shows a group date and Makoto panicking over the logistics.
Playful, energetic. 6. Harem Ending Conditions: Max affection with Kokoro, Sana, Aoi, Kotonoha, and Sekai simultaneously; make very specific choices at the festival.
Wholesome, romantic. 2. Sana Kokonoe Ending Conditions: Support Sana’s swimming training; spend time at the pool with her; choose her over others at the summer festival.
Manipulative, cold. 9. Makoto Alone / Friendzone Ending Conditions: Fail to raise any girl’s affection high enough; spend time alone or with male friends (e.g., Taisuke).