class SumoWrestler: def __init__(self, name, power): self.name = name self.power = power self.health = 100
# Fight Button tk.Button(self.root, text="Fight", command=self.fight).pack()
def play_again(self): self.wrestler1 = SumoWrestler("Wrestler 1", 10) self.wrestler2 = SumoWrestler("Wrestler 2", 10) self.fight_button.destroy() self.update_labels()