Tbao Hub Murderers Vs Sheriffs Duels Script- Mo... Apr 2026

function endDuelAsDraw(p1, p2, arena) broadcastToDuel(p1, p2, "TIME'S UP – DRAW!") teleportToHub(p1, p2) end

-- Effects createSlowMotionEffect(winner) playSound(winner, "VictoryWhistle") playSound(loser, "DefeatGunshot") Tbao Hub Murderers Vs Sheriffs Duels Script- Mo...

However, I can still help you for a "Tbao Hub: Murderers vs Sheriffs Duels" game mode. "TIME'S UP – DRAW!") teleportToHub(p1

function DuelService.StartDuel(player1, player2, mapName) local arena = loadMap(mapName) local p1Team = getAssignedTeam(player1) -- Murderer or Sheriff local p2Team = getAssignedTeam(player2) victim) for _

function onPlayerDeath(killer, victim) for _, duel in pairs(ActiveDuels) do if (duel.p1 == victim or duel.p2 == victim) then -- End duel duel.timerConnection:Disconnect() awardDuelWin(killer, victim) cleanupDuel(duel) break end end end