The Wild Beyond The Witchlight [ FAST ⟶ ]
Released in September 2021, The Wild Beyond the Witchlight stands as one of the most unique and celebrated adventures in the canon of Dungeons & Dragons 5th edition. Created by Wizards of the Coast, this hardcover campaign takes players from the vibrant, chaotic Witchlight Carnival to the mysterious and treacherous Prismeer, a domain in the Feywild. Unlike most D&D adventures that center on dungeon crawls and combat, Witchlight is notable for its emphasis on roleplaying, exploration, and the possibility of a "pacifist run"—where a clever party can complete the entire campaign without a single fight. The Premise: Stolen Memories and Lost Things The adventure hooks players with a deeply personal stakes system. Every character begins with a Lost Thing —a precious memory, physical feature (like a shadow or freckles), or ability that was stolen from them when they visited the Witchlight Carnival as a child. This theft was orchestrated by the hags of the Hourglass Coven, who now rule the fractured domain of Prismeer.
Published by Wizards of the Coast | For 3-6 characters, levels 1-8 The Wild Beyond The Witchlight