Playable / Iterative

Here’s a feature draft for Too Much Light (Ongoing, v0.5e Max), written as if for a game directory, patch notes, or a vertical slice showcase. The Glare Threshold (v0.5e Max)

Light is no longer binary (on/off). Each environment now has a Lux Value (LV) . Exceed your character’s personal LV limit for too long, and Overexposure begins.